Transparent AI Part 3: Machine Learning and AI Processes

Transparent AI - #3 How to train an AI?

In the past two episodes, we clarified the definition, and we learned one of the common ways to model emotions. In this episode, we want to see what are machine learning and artificial intelligence and how can we use them to create an AI agent.

AI vs. Corona: Detecting Diseases from the Voice

AI vs. Corona Can AI help with the disease?

What can AI do in the fight against the corona virus? Audio AI can really move the needle in medicine as the magazine Nature recently published. Diseases like Parkinson’s, depression and COVID-19 have one thing in common: They affect the way a person’s voice sounds.

Affective Computing in Games: From ML to User Interface

Game Surface - affective computing in the game industry- maschine learning simply explained

Two weeks ago, we wrote a short general article about emotions in video games. Make sure to check it out HERE (link to last article) if you have missed it. This week, we want to get a bit more specific and see how it actually started and how it works.

Affective Computing Gets even Your Grandma Excited about VR

affective computing with player

Trees were starting to blossom in the spring of 2016, when Oculus Rift was released as a consumer product. You could put it on and simply teleport into the virtual realm. It is enhanced with more features ever since, helping the users to feel even more immersed in the environment.