Health AI Part 2: The Voice is the new Blood
The human blood is the basis for a variety of medical applications for diagnosis. But what if our voice can also tell us a lot about the current status of a person’s health? An example of the use of intelligent speech analysis and the voice is detecting COVID-19 from speech. This is part 2 of the Health AI series.
Health AI Part 1: the Future of Medicine
We want to give a rough overview of the topic AI from the origins to the current developments in the health industry. Because artificial intelligence is the key technology of the future, especially in the area of health. Start with Part 1 of our Health AI Series on our Youtube Channel.
MARVEL: Audio AI for Smart Cities
The market for smart city projects is huge and still growing. The project MARVEL aims at supporting data-driven real-time application workflows and decision-making in modern cities. For this real-time multi-modal smart city monitoring, audEERING provides its well-known acoustic scene detection.
WorkingAge: Improved working conditions for older workers
European Population is ageing and good working conditions are more important than ever. In a society where employment is prolonged to higher ages, a project like WorkingAge aims to promote healthy habits in working environments. audEERING is part of the consortium.
Transparent AI Part 4: AI Applications, Types and the AI Effect
Here we are at the end of our series of Transparent AI with episode 4 of this series, talking about the applications of AI, types of AI, and the AI effect.
Transparent AI Part 3: Machine Learning and AI Processes
In the past two episodes, we clarified the definition, and we learned one of the common ways to model emotions. In this episode, we want to see what are machine learning and artificial intelligence and how can we use them to create an AI agent.
AI vs. Corona: Detecting Diseases from the Voice
What can AI do in the fight against the corona virus? Audio AI can really move the needle in medicine as the magazine Nature recently published. Diseases like Parkinson’s, depression and COVID-19 have one thing in common: They affect the way a person’s voice sounds.
audEERING receives renowned Bavarian Innovation Award
We have again received a great award, which makes us very proud: the Innovation Award Bavaria 2018.
Affective Computing in the Game Industry: From Machine Learning to Game User Interface
Two weeks ago, we wrote a short general article about emotions in video games. Make sure to check it out HERE (link to last article) if you have missed it. This week, we want to get a bit more specific and see how it actually started and how it works.
Know Your Data – Using Compressed Audio with Machine Learning Applications
Data collection is an important issue in machine learning research. If we use YouTube as a resource do we really know what we are getting? To that end do we really know what’s in our audio data?
Affective Computing Gets even Your Grandma Excited about VR
Trees were starting to blossom in the spring of 2016, when Oculus Rift was released as a consumer product. You could put it on and simply teleport into the virtual realm. It is enhanced with more features ever since, helping the users to feel even more immersed in the environment.