entertAIn play
Emotion detection brings a new depth of immersion into games. The entertAIn play plugin enables game engines to use emotions as input.
Emotion Detection from the Voice
Bring immersion to the next level. entertAIn play detects your players‘ emotions from voice. Realtime analysis gives you the possibility to implement novel gameplay scenarios.
entertAIn play provides you with 4 basic emotions. Available on any platform, from a VR headset to a casual mobile phone.


A new Depth of Immersion
Emotion detection brings unchallenged depth of immersion into your games. Using embedded microphones is a non-invasive way to capture your players’ feelings. entertAIn play performs excellent on mobile VR as well as stand-alone HMDs.
How entertAIn works:
1. Listen to the Player
Voice Activity Detection (VAD) automatically captures your player’s voice through microphone.

How entertAIn works:
2. Detect the Emotion
The entertAIn play AI models analyze over 6,000 voice features. They identify the players’ emotions and their intensity in realtime.

How entertAIn works:
3. Trigger Interaction
Based on the output values, you can now trigger events in the game fitted to the players’ moods.


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Drag and Drop:
3 Minute Integration
entertAIn play is lightweight and easy to integrate into any game. The plugin is ready to use in a few minutes. Watch our tutorial on the installation.

EMOTION AI
4 default emotions.
Infinitely customizable.

LIGHTWEIGHT
Minimal requirements. Perfomance on any platform.

REALTIME
Human like interaction speed.
Adaptable reaction time.
6 Default Emotions, Infinite Possibilities
Below you can find a list of the key features of entertAIn play. You can also download our factsheet as PDF.
- Emotion Categories: Happy, Angry, Sad, Neutral
- Emotion Dimensions: Expression, Inclination
- Voice Activity Detection: Only captures human voice
- Speaker Verification: Only captures the player‘s voice
- Speaker Attributes: Gender, Age
- XR-Ready: suitable for VR & AR applications
- Lightweight package: as low as 13MB only
- Multi-platform: Windows, MacOS, iOS, Android
- Memory Usage: as low as 10MB of memory
- Negligible CPU Usage: real-time factor under 1
- Game Engine: Unity, Unreal


the simulation crew
“It helped us add a new layer of emotional interaction to our scenarios in VR.”
Eric Jutten,
CEO
Success story for The Simulation Crew
“Emotions are an integral part of our interactions.” says Eric Jutten, CEO of the dutch company The Simulation Crew. To ensure their VR trainer, Iva, is emotionally capable, they looked for a solution. entertAIn play helped them to integrate emotion AI in their product. Read the complete story.
Customers, Projects & Success stories
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