entertAIn observe

Faster feedback for play testing with AI-based voice and emotion analysis. For efficent workflows and deeper insights.

Speed up Playtesting with Emotional Feedback

Our emotion AI brings playtesting to the next level. entertAIn observe analyzes your players’ emotions during test flights. Automated real-time analysis provides quick feedback. Additionally, you gain deeper insight into user experience.

AI Expression detection from Voice
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Monitor an unlimited number of test subjects in real-time. Higlighted moments give you a quick overview on each test. Aggregated results help to compare different versions in A/B test scenarios.

On-Premise and Web API available

entertAIn observe is available for many platforms. As Web API, personal cloud or server-based setup. You can find more information.

entertAIn multiplatfrom access

Key Features

entertAIn observe uses state-of-the-art AI optimized models for emotion recognition. It gives you the tool to ensure that your game will have the highest chance of success before release.

Choose from our basic models or customized combinations

  • 3 classes (happy, neutral, angry)
  • 5 classes (happy, neutral, angry, sad, bored)
  • Expression Detection (activation and valence)
  • Customizable emotional states (based on activation, valence, dominance)
Web API:
  • Cloud-based
  • On-premise
SDK available:
  • Platforms: Linux, Windows, macOS, Android, iOS, ROS
  • Processor architectures: x86-64, ARMv8
  • Working with audio from embedded microphones (MEMS)
  • Streaming and batch file processing is supported.
  • Standard Formats supported : MP3, WAV, OPUS (others possible)


“With entertAIn observe we were able to massively shorten the analysis time.”

Christian Ress,

Success Story for PlaytestCloud

“Previously, our customers had to manually evaluate the game test recordings.” says Christian Ress, Co-Founder or the Berlin-based company PlaytestCloud. This innovative company utilizes their platform to help mobile game developers test their games efficiently. Using entertAIn observe, they are able to shorten their processing time and find new insights in their studies. Read the complete story.

Customers, Projects & Success stories

audEERING reference Hanson Robotics

Hanson Robotics

Hanson AI. Developing Meaningful AI Interactions.
Hanson Robotics LTD. ,
AI & robotics company
reference salesBoost

Sales Boost

Based on the devAIce® Web API, SalesBoost developed its own metric to meet the needs of its customers.
Sales Boost LLC,
audEERING customer jabra GN

Jabra Elite 85h

These headphones offer an optimal sound experience thanks to intelligent acoustic scene analysis.
Smart Headphones,
by Jabra
audEERING customer PlaytestCloud


“With entertAIn observe we were able to massively shorten the analysis time.”
Christian Ress,
audEERING customer the simulation cres

Patient Comfort Simulator

“It helped us add a new layer of emotional interaction to our scenarios in VR.”
Eric Jutten,
audEERING customer emteq labs


“audEERING’s audio intelligence is a powerful and flexible component that can adapt quickly.”
Simon Clarke,
Head of Operations
audEERING customer 11880


The German call center 11880 uses callAIser™ for easier handling of their customers.
Emotional state,
callcenter performance
audEERING customer GFK

Market Builder Voice

“It detects certain aspects of emotions just as well from audio recordings as humans can do it.”
Prof. Dr. Raimund Wildner,
Managing Director & Vice President

entertAIn play -
Games with Emotions

entertAIn play is a plugin for the unity game engine. Drag & drop emotion recognition from audio for your video games.

Learn more ›

devAIce® – Audio AI for Software and Hardware

Learn more about our devAIce®. audEERING’s lightweight Technology for emotion detection, scene detection and many other purposes.

Learn more ›