Emotions are the next layer for interaction in games. Read more about emotional artificial intelligence in games in this blog post.
To be innovative in video games, we need to take look at the history of human-computer interaction. Read more about the basics of interaction.
The role of emotions in video games is undeniable. What made games like "The Last of Us" so unique? There are so many memorable moments in video games. Join us to see what made those moments [...]
When “Girls’ Day” was canceled, audEERING reorganized its plans for the event. On short notice, we designed an online workshop, open for girls and boys.
audEERING did it again – we won the VDE award 2019. The prominent jury acknowleged our speech analysis and our vision for the future of AI.
audEERING received the sustainability focused Vision Award 2019. The jury has acknowledged our technology as a trusted AI that will make a difference in the future.
Our CEO Dagmar Schuller was interviewed by Ton Dobbe of Value Inspiration. Focused on product innovation with Audio Intelligence that has the power to impact human wellbeing on a global scale.
In the second year audEERING was present on gamescom 2019. Showing our unity-plugin for emotion-recognition and announced the winners of our Game Challenge.
Within ERIK, a German nationally funded research project about robot interaction with autistic children, audEERING is developing software to analyse and express emotional speech.
"Game of Thrones: The long night" is out. Read our complete review and analysis with our AI technology. Of course without any spoilers.